PRYZM Chapter One:The Dark Unicorn
“Musically, PRYZM is unnaturally well done, with ... plenty of range and emotion...”
“The audio...is unconditionally good.”
http://www.gamespot.com/
“Pryzm's haunting soundtrack offers an unexpected surprise. I would be pleased to hear more music of this ilk in future games.”
http://www.gamespy.com/
Title: PRYZM Chapter One: The Dark Unicorn
Platform: PlayStation 2
Job Done:
Audio Implementation
Sound Effect Designer : Lead
Composer : Lead
Sound Effect Editor : Lead
Audio Director
Voice Over Dialog Editor
Sound Effect Foley Artist : Lead
Developer: Digital Illusions CE
Publisher:
TDK Mediactive
Year: 2002
Battlefield 1942:Secret Weapons of WW2
Sound : 9.0/10 “...the sounds in the game are flawless, and are an integral part of why the game is so enjoyable.”
http://www.gamershell.com
Title: Battlefield 1942: Secret Weapons of WW2
Platform: PC
Job Done: Audio Implementation
Audio Director
Sound Effect Designer : Lead
Developer: Digital Illusions CE
Publisher: Electronic Arts
Year: 2003
Battlefield 2: Armored Fury
Sound 9/10 “...stellar sound production”
http://pc.gamezone.com
Sound 9.5/10 “Great audio...”
http://www.dailygame.net
Title: Battlefield 2: Armored Fury
Platform:
PC
Job Done: Audio Implementation
Audio Director
Mixing Engineer: Music: Cinematic
Voice Over Dialog Editor
Voice Over Casting Agent
Voice Over Director
Sound Effect Foley Artist: Lead
Sound Effect Editor: Lead
Sound Effect Designer: Lead
Music Editor
Music Supervisor
Orchestral Production: Music Coordinator
Developer: Digital Illusions CE
Publisher: Electronic Arts
Year: 2006
Battlefield 2: Euro Force
Title: Battlefield 2: Euro Force
Platform: PC
Job Done:
Audio Implementation
Sound Effect Foley Artist: Lead
Sound Effect Designer: Lead
Sound Effect Editor: Lead
Voice Over Director
Audio Director
Voice Over Dialogue Editor
Voice Over Casting Agent
Developer: Digital Illusions CE
Publisher: Electronic Arts
Year: 2006
Battlefield 2: Special Forces
“It (audio) is simply amazing and allows you to immerse yourself fully.”
“The audio has excellent directionality, and the same goes for the sound effects.”
http://www.hometheatermag.com
“Special Forces picks right up and keeps your ears filled with the sounds of war.”
http://www.gamerz-edge.com
Title: Battlefield 2: Special Forces
Platform: PC
Job Done: Audio Implementation
Sound Effect Editor: Lead: In-Game
Music Supervisor
Sound Effect Designer: Lead: In-Game
Sound Effect Foley Artist: Lead: In-Game
Audio Director
Recording Engineer
Voice Over Dialogue Editor
Mixing Engineer
Developer: Digital Illusions CE
Publisher: Electronic Arts
Year: 2005
Other Major Titles
Shrek
Title: Shrek
Platform: Xbox
Job Done: Audio Implementation
Sound Effect Foley Artist: Lead
Sound Effect Designer: Lead
Composer: Lead
Sound Effect Editor: Lead
Voice Over Actor
Audio Director
Voice Over Dialog Editor
Voice Over Director
Developer: Digital Illusions CE
Publisher:
TDK Mediactive
Year: 2001
Children's Games
Barbie: Gotta Have Games
Title:
Barbie: Gotta Have Games
Platform:
PlayStation
Game Boy Advance
Job Done:
Audio Implementation
Audio Director
Sound Effect Editor : Lead : In-Game
Composer : Lead : In-Game
Sound Effect Designer : Lead : In-Game
Developer:
Digital Illusions CE
Publisher:
Vivendi Universal Games
Year: 2003
Barbie: Groovy Games
Title: Barbie: Groovy Games
Platform: PlayStation
Game Boy Advance
Job Done: Audio Implementation
Audio Director
Sound Effect Editor : Lead : In-Game
Composer : Lead : In-Game
Sound Effect Designer : Lead : In-Game
Developer: Digital Illusions CE
Publisher: Vivendi Universal Games
Year: 2003
Barbie: Secret Agent
Title: Barbie: Secret Agent Barbie
Platform: Game Boy Advance
Job Done: Audio Implementation
Audio Director
Sound Effect Designer: Lead
Composer: Lead
Developer: Digital Illusions CE
Publisher: Vivendi Universal Games
Year: 2002
Polly Pocket
Title: Polly Pocket: Super Splash Island
Platform: Game Boy Advance
Job Done: Audio Implementation
Audio Director
Composer: Lead: In-Game
Sound Effect Designer : Lead : In-Game
Developer: Digital Illusions CE
Publisher:
Knowledge Adventure Inc.
Year: 2003
Jump Start Wildlife Safari Field Trip
Title: JumpStart Wildlife Safari Field Trip
Platform: PlayStation
Job Done: Audio Implementation
Voice Over Dialogue Editor
Sound Effect Editor: Lead
Composer : Lead
Sound Effect Designer : Lead
Audio Director
Developer: Digital Illusions CE
Publisher: Knowledge Adventure Inc.
Year: 2001
Land Before Time: Big Water Adventure
Title:
Land Before Time: Big Water Adventure
Platform: PC
Job Done: Audio Implementation
Composer: Lead
Sound Effect Designer: Lead
Audio Director
Voice Over Dialogue Editor
Sound Effect Editor: Lead
Developer: Digital Illusions CE
Publisher: TDK Mediactive
Year: 2002
|